PS5 Pro’s PSSR is “a Console First with AI Upscaling,” Says Planet Coaster 2 Dev

"It's an exciting time to be making games; I think we're about to start seeing a new era of console innovation," says Frontier Developments' Simon Jordan.

Posted By | On 12th, Nov. 2024

PS5 Pro_02

The PS5 Pro has divided opinion, to say the very least, with the console having drawn no shortage of criticism for its pricing in particular. Developers in the industry, however, have nonetheless been impressed with several of the console’s new features, with its AI-based upscaling solution – PlayStation Spectral Super Resolution (or PSSR) – having been singled out by many.

Another developer impressed with the feature is Frontier Developments’ Simon Jordan, tech lead on the recently released Planet Coaster 2, who spoke about his excitement for the feature and what it will enable in a recent interview with GamingBolt.

“Sony have achieved a console first with AI-enabled upscaling and it’ll be interesting to see how this evolves,” he said. “In the past we’ve seen advancements in the core set of hardware technologies pushing the envelope of what is possible, now we’re seeing AI being driven by custom hardware changing this landscape. It’s an exciting time to be making games; I think we’re about to start seeing a new era of console innovation.”

Jordan went on to touch on the PS5 Pro’s boosted GPU as well, which he hopes will allow developers to continue to “push the envelope” of what they make.

“It is great to see advancements in hardware, as it gives developers unique opportunities to push the envelope of what is possible in games,” he said. “We are always keeping a close eye on developments in both console and PC technology, and with the PS5 Pro, we’ll be researching this technology as it rolls out.”

This isn’t the first that we’ve heard of PSSR’s potential benefits, and how it will empower developers to create more technically impressive games. Dying Light franchise director Tymon Smektala said in a recent interview with GamingBolt that the tech could end up being the PS5 Pro’s defining feature, while War Thunder developer Gaijin believes PSSR to be on par with DLSS and Intel’s XeSS.

The PS5 Pro is currently available worldwide, with over 50 titles currently sporting enhancements for the console.


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