Naughty Dog, Sony and Iron Galaxy have released a new update for the PC version of The Last of Us Part 2 Remastered. The update, numbered at version 1.3.10430.0406, brings with it a host of bug fixes surrounding various aspects of the game. According to the update’s announcement, fixes in the update were based on player feedback.
One of the bigger things added in the update was the dynamic blood drip effect which previously didn’t work right when players shot enemy body parts or used a melee attack. The update also enables the use of Adaptive Triggers on the DualSense controller when it is being used through Steam Input. General responsiveness and functionality of the DualSense controller through Steam Input has also been improved.
There are also a host of minor bug fixes in the update, such as a small visual bug in the Steam UI that showed players in the Steam Friends List as being in the game’s Main Menu when they were playing the No Return mode. A visual bug regarding lighting in dark underwater being pixelated in some sections has also been resolved. For more details about the update, check out the full patch notes below.
The Last of Us Part 2 Remastered was released on PC earlier this month. The game features all of the goodies that were brought with the Remastered release on PS5, including the No Return game mode, as well as a host of PC-exclusive features like support for ultrawide displays. For more details about the PC release, check out our review.
In the meantime, the HBO adaptation of The Last of Us is currently in the midst of its second season, aiming to adapt the story of The Last of Us Part 2. The premiere of the show’s second season premiere got 5.3 million day one viewers in the US alone. Check out the episode 3 trailer. A third season for the show has also been greenlit.
The Last of Us Part 2 Remastered PC Update 1.3.10430.0406 Patch Notes:
- The dynamic blood drip effect is now visible on body parts when shot or wounded by a melee attack.
- Fixed a bug that caused blood splatter screen effects to briefly disappear when quickly moving the camera or dodging, if upscaling was enabled.
- Resolved a crash that occurred for some players when performing a quick turn after completing an interaction.
- Fixed a bug that could cause PlayStation DualSense controllers to become less responsive and lose functionality over time when using Steam Input.
- Adaptive Triggers are now functional when using a PlayStation DualSense controller with Steam Input enabled.
- Addressed a bug that caused noise and flickering on camera rotation while aiming through a rifle scope with upscaling enabled.
- Resolved a bug that caused Steam Status to show “At the Main Menu” when playing No Return.
- Fixed a bug that introduced ghosting when FSR Frame Generation was used with a display resolution lower than the native screen resolution.
- Fixed a visual bug that caused lighting in dark underwater sections to appear pixelated when both upscaling and motion blur were enabled.
- Fixed a rare bug that caused some players to fall out of bounds while riding on horseback through Seattle.
- Various visual bug fixes related to animation and lighting in ultrawide cutscenes.
- Various crash fixes and stability improvements.